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Gambling Now Officially Banned in Second Life - Gaming Today

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Gaming Today
Gambling Now Officially Banned in Second Life
Gaming Today, TX -Jul 30, 2007
There’sa whole list of games which you now can not play in Second Life, including baccarat, craps, poker and roulette, but the puzzling part is how Second

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Second Life has Officially Banned Gambling - Product Reviews

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Product Reviews
Second Life has Officially Banned Gambling
Product Reviews, UK -Jul 30, 2007
Second Life have issued a complete list of games that have been banned, these include poker, baccarat, roulette, and craps. It seems that Second Life are

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Craps Tournaments: Winning Tips and Guidance

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By: Jack Reider

Craps tournaments popularity is increasing lately. If you are a novice craps player who is still intimidated by the great selection of bets or you find the fuss around the craps tables too loud, you might not be able to enjoy playing craps tournaments. If you are an enthusiastic craps shooter, taking part in a craps tournament is a great way to enjoy a more intensive craps playing experience, meet other craps fans and, of course, a chance to win bigger cash prizes as well as the desired title.

Many casinos hold different types of craps tournaments to suit the different levels of skills and budgets of the players. Here you can find tips on the different types of casino craps tournaments including tips on how to choose the most suitable and enjoyable craps tournament as possible. In addition, you can find here tips on how to win in craps tournament.

Choosing a Craps Tournament

Cost: The cost of playing in a craps tournament can range from a free entry and a low buy in to an expensive entry fee with a high buy in. The prizes, needless to say, are corresponding; the higher the entry fee the larger the grand prize. The free tournaments are usually held on a weekly basis for promotional purposes while the high stack tourneys are pre scheduled, last for more than one day and their expensive entry fees include a cocktail party, free accommodation and other freebies.

Competition: Evaluating the level of the competition you are going to face in advance can be tough. However, the number of entrants allowed to take part in the tournament can give you a basic indication on the level of the competition.

Rules: Casinos often set different rules in craps tournaments. For example, some casinos require players to place a pass or dont pass bet each play on top of any other bets or limit the proposition bet to 25 dollars.

Winning a Craps Tournament

The main difference between playing a traditional craps game and a craps tournament is that with the latter you suddenly find yourself surrounded by competitors. While in a regular craps game you are used to compete against the house, in a craps tournament you are playing against the other entrants and especially against those who have managed to accumulate the biggest amount of chips. Therefore, playing craps tournaments requires amending of you strategy. Primarily, you can no longer ignore your opponents; you must keep an eye on their moves!

Tips

Always pay attention to your opponent’s chips; bear in mind that they might have been hiding chips to confuse the other players.
Pay attention especially to your closest opponents; watch their moves and conclude your future bets so you will stay far behind.
Start by playing conservatively; place small bets on pass and come bets.
When an opportunity comes up, for example after making two consecutive points change your pattern and make dont pass bet.
If during the final rolls you are still not leading, it is time to play aggressively; place large even bet your entire bankroll on one number and then hope for the best.

Have fun.

Article Source: http://www.a1-articledirectory.com

Sharon Gerad is an enthusiastic craps fan. More about craps including top online casinos to play craps online can be found at the online gambling portal.

Craps Tips

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By: Will Win

The game of Craps is extremely exciting. If you have not played it, you owe it to yourself to give it a try. The best way to play Craps is at a brick and mortar casino. There’s just something about the Craps table that brings excitement. If you are at a good table, everyone will be talking, yelling and high fiving each other in enjoyment. Craps has the best casino atmosphere of any game. Today, we are going to talk about some tips to help you save money and win more often.

Tip One

The first tip is to stay away from the prop area. This area is located in the center of the table. It contains the hardways, horn, any Craps, any seven and other wagers. This is where the casino makes their money. The prop bets look like they pay well, but they don’t. It’s best to take that money and put it back in the rack or place a number with it. You will get much better returns.

Tip Two

Our second tip has to do with passline wagers. Always, and I mean always, take odds on your passline wagers. It’s really simple. If you are not going to take your odds on the passline, then don’t play it. You are not doing yourself any favors by playing just a flat bet on the passline. I recommend taking at least double odds (many houses go up to 100x odds). If you don’t know what the proper odds are, ask the dealer. If you are playing online, check with the casino.

Tip Three

Next up is passline progression betting. Under no circumstances should you ever bet in a progressive manner on the passline when you are losing. Just because someone 7’s out, doesn’t mean the next person will hit a point. It’s just as likely to have 10 point winners in a row as it is to have 10 seven outs in a row. This type of betting kills more system style Craps players than almost anything else.

Tip Four

Our final tip has to do with live Craps games. When you are playing at a live Craps game, pay attention to the people shooting the dice. Make a mental note (or carry a notepad if you need to) about the shooting ability of every shooter. There are some shooters out there that are heavy Craps players and constantly throw fairly well. There are also people who just can’t get a clue and almost always come up empty. By making little tweaks here and there you could end up making a lot more money.

There you have it. Four great Craps tips that you can use right now to improve your overall experience and bankroll. Now, go out there and have some fun playing the exciting game of Craps.

Article Source: http://www.a1-articledirectory.com

Will Win is a professional gambler, ex casino dealer and author. For the best Online Casino Visit www.casino-magic.org

Savvy craps players know their options

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

More than anyone else in the casino, craps players have options:

One-roll bets. Multiple-roll bets. Bets on the shooter. Bets against the shooter. Good bets. Bad bets. Really bad bets.

There are even options that aren’t displayed on the table layout. A reader e-mailed me recently that he was surprised to find players making “put” bets. After a point was established, these players were allowed to put down pass line bets, backed with odds.

My reader had never heard of such a thing. Was this a good way to play?

Answer: It depends. It’s never as strong a play as plain old pass- plus-odds, but if enough odds are allowed, it can be better than making place bets.

If the player were to make a put bet on every point, it would be a foolish method indeed. Put bettors miss the best part of the pass- line bet - the comeout roll, where there are eight ways to win and only four ways to lose. If you make a put bet, you don’t make your wager until after the comeout, so you pass up the one roll in which pass-line bettors are the favorite.

Let’s say you and I are at the same table. I bet $5 on the pass line on every comeout, and back it with $50 in odds whenever a point is established. You wait until a point is established, then put down $5 on the pass line and $50 in odds. That way, we have the same bets on the table on every roll except the comeouts. Per 36 comeout rolls, I win eight bets and lose four before you even have money on the table, meaning I have a profit of $20 per 36 comeouts that you don’t get.

But what if you narrow your choices, and make the put bet only when the point is a 6 or 8? Now you’re getting the point numbers that win most often, and you’re reducing exposure to the house edge by not betting at all when the point is 4, 5, 9 or 10.

Per 36 comeout rolls, on the average five establish 6 as the point and five establish 8. If I’m betting $5 on a conventional pass-line wager, I risk $180 in a 36-roll sequence, while on the average the pass portions of your put bets total only $50, or $5 on each of the 10 times the point is 6 or 8.

What about the house edge? On my pass wager, it’s the standard 1.41 percent - I lose $1.41 for every $100 I bet. But since you don’t have your money on the table when the player has the edge on the comeout roll, the house edge on the pass portion of your put bet is much higher.

Let’s say that with 6 as the point, you make your put bet 11 times. With $5 on the pass line, you risk $55. On the average, you win five times, meaning you get $25 in winnings and $25 worth of bets returned to you, for a total of $50. The house winds up with a $5 profit. That $5 divided by your $55 in wagers yields a house edge of 9.09 percent - a big ouch!

What does that do when applied to our relative risks? As a standard pass bettor, I may risk $180 for every $50 you put on the line as a put bettor, but my expected average losses are 1.41 percent of that $180, or $2.54. Your expected average losses on the pass- line portion of your put bet are 9.09 percent of $50, or $4.55.

What about the free odds? They cancel each other out. There is no house edge - and no player edge. In the long run, the free odds break even.

Some craps players prefer to place the 6 or 8 rather than bet the pass line, figuring they’ll always have working the two numbers other than 7 that are most likely to turn up. They give away a little extra edge - the house edge on place bets on 6 or 8 is 1.52 percent instead of the 1.41 percent on the pass line. (Don’t even think about placing 5 or 9, with a 4 percent house edge, or 4 or 10, where the house edge is 6.67 percent.)

Not only that, place bets are decided in an average of two rolls, while it takes about three to decide a pass wager. That means place bettors lose their money a little faster than pass bettors.

Put bets can be useful for bettors who usually make place bets on 6 or 8, provided their bankrolls are big enough. The break-even point is five times odds - a player who puts $5 on the pass line backed with $25 in odds collects $35 on a winner 6. So does a player who makes a $30 place bet on 6. With a lower proportion of free odds in the combination, the place bettor is better off, while with more odds, the put bettor gets more for his money.

The pass-line bettor remains better off than either of them.

Stick with pass line to get rolling in craps

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

Casino games were not designed to intimidate.

When you look at a game, casino operators don’t want your reaction to be, “That looks too hard. Think I’ll take a pass.” They want you to reach into your wallet and bet your money.

Every casino game is simple at its heart, designed so that anyone can learn to bet within a hand or two. There may be complexities buried within the game-you’ll win more often at blackjack if you learn basic strategy-and you’ll be better off at baccarat if you learn never to bet on ties. But the basics of every casino game are kept simple enough that any newcomer can start betting almost from the instant he arrives at the table.

That even goes for craps, which at a glance is the most intimidating game in the casino. The table layout is the busiest in the house, with markings on the felt touting dozens of possible bets. The game also moves very fast. A beginner might go on overload, dazed by too many options along with the speed of the game.

What the beginner doesn’t realize is that most of those options aren’t worth knowing. There are a few very good bets at the craps table-craps can have one of the lowest house edges in the casino-and many very bad bets-craps also can have one of the highest house edges in the casino.

As we continue our look at the basics on how to play casino games, let’s start with one of craps’ good bets. Learn how to bet the pass line, and you have enough to get started. In fact, if you stick with the pass line, you’ll be getting a better deal than many experienced players who know every proposition on the table- and too often fall for the sucker bets.

The pass line bet is a multiroll wager. You don’t win or lose on every roll. There is some waiting involved, and that’s not a bad thing in a game that moves as rapidly as craps.

It all starts with the comeout roll. How do you know whether the shooter’s next roll is a comeout? On the table, there is a black-and- white disc called a “puck.” When the next roll is a comeout, the puck is turned to the side that says “Off” and placed on a corner of the layout that says “Don’t pass.”

If the puck is turned to “Off,” you’re ready to make a pass line bet. You place a chip or chips directly in front of you in the area marked off as the pass line. The shooter then rolls, and if the two dice total 7 or 11, pass-line bets win. If they total 2, 3 or 12, pass line bets lose.

What if the total is 4, 5, 6, 8, 9 or 10? Then that number becomes the point. The puck is flipped to the side that says “On,” and placed in the box marked with that point number.

Once a point has been established, the shooter rolls again until he either repeats the point number or rolls a 7. If he rolls the point number again, pass-line bettors win. But if a 7 shows up first, pass-line bettors lose.

No other numbers matter. If the shooter rolls a 6 on the comeout, then the pass-line sequence ends only when he rolls another 6 or a 7. If he rolls a 2, 8, 11 or any other number, it does not affect the pass-line bet. The shooter just rolls again and again, until the bet is settled.

If the shooter makes the point number, he keeps shooting as the pass-line sequence starts again with a new comeout roll. But if he rolls a loser 7, he “sevens out,” and the dice are offered to the next player to the shooter’s left.

That’s easy enough, right? Place a bet on the pass line. If the shooter rolls 7 or 11, you win; if it’s 2, 3 or 12 you lose. Any other number becomes the point, and if the shooter repeats that number before the next 7, you win, and if a 7 comes first, you lose.

Stick with pass, and you’re playing a game with a house edge of only 1.41 percent. On the average, you’ll lose $1.41 of every $100 you risk but have a good shot at some winning sessions. Blackjack players who learn basic strategy do better (house edge about 0.5 percent), and so do baccarat players (1.36 percent on banker, 1.17 percent on player). But you’re getting a better deal than those who play double-zero roulette (5.26 percent), Caribbean Stud (5.22 percent of the ante) or Let It Ride (3.5 percent of one bet).

As you gain experience in craps, you’ll find most players like to have more than one wager working at a time. They think it adds to the excitement of the game to have bets decided on nearly every roll, instead of waiting for a point. Can you make multiple bets while still keeping the house edge low? You can when you bet on “come,” and that’s where we’re going next Sunday.

Betting 7 won’t ensure profit for craps player

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

A shuffle through the Gaming mailbag:

Q. Some years ago a fellow worker at my Ford office described to me a craps betting system whereby if you roll a 4, 5, 6, 8, 9, or 10 on the comeout roll, you then bet on the 7 along with backing your line bet with free odds. That way you either make money or break even whether you make the point or not. Is that a good betting strategy?

John R., via e-mail

A. I’ve seen many players try to “protect” their pass-line wagers by also betting on 7. Winning bets on 7 pay 4-1, so they’ll bet $1 on the 7 in hopes of offsetting losses on the pass line. The problem is that the pass line is a multiroll bet, while wagers on 7 are decided on every roll. On rolls that are not the point number and not a 7, the pass bet just stays on the board while the bet on 7 loses.

Let’s assume the point is 4. As with the 10, there are only three ways to roll a 4, leaving the pass player at his most vulnerable. In a perfect sequence of 36 rolls in which each possible combination turns up once, the $5 pass bettor will win on 4 three times, collecting $15, but lose six times, dropping $30 for net losses of $15.

That’s not an inviting scenario, but it’s even worse for a player who also hedges by betting on any 7. He still loses a net of $15 on the pass line. Does he make it up by winning on 7? No. His $1 bet on 7 bet wins six times in the sequence, for $24 in winnings, but loses 30 times for $30 in losses. That’s a net loss of $6 on any 7, pushing overall losses up to $21 for the sequence.

Does increasing the bet size on 7 help? No, it makes matters worse. Bet $5 on 7, and losses soar to $30 on 7, to go with the $15 in losses on the line.

Hedging by making a bad bet-and 7 is one of the worst-to go along with a good one such as the pass line does not protect the player. It just makes for bigger losses.

Betting at craps table on a roll can be a real scream

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

When a craps table is hot, there’s no more raucous place in a casino. Most craps players tend to bet with the shooter, so they win together and lose together.

That makes craps a more social game than, say, blackjack. A blackjack player who wins three or four hands in a row is pleased to see the chips multiply. Let a craps shooter roll three or four winners in a row, and the place is in an uproar.

Beginners who decided to test out their new knowledge of the pass- line bet after reading about it here last week may have caught a glimpse of that. Maybe they found a table with a shooter on a roll, and the players cheering with every number. And maybe they didn’t really feel a part of it yet.

That’s partly because the pass line is just a start. It’s a good start-a wager with a 1.41 percent house edge that makes it one of the best bets in the casino. But it’s also a bet that can take a while to settle. Maybe, with a bet on the pass line and a point number of 10, you’ve felt a little left out as the shooter rolls 6, 9, 4, 8 another 6. The other players are whooping and hollering . . . and you’re just waiting for your bet to be decided, wondering what all the excitement is about.

Why the difference? Because most of the other player have more than one bet on the table at a time. They don’t stop with the pass line. They like to have lots of numbers working.

Now the sad truth is that many of the other bets are truly awful, with house edges up to 16.67 percent. But you can buy in to more of the excitement without giving away any extra edge to the house.

(A word of caution: As with any game of chance, do not bet more than your bankroll can easily handle. If you’ve decided $5 per betting sequence is what you can afford and the table minimum is $5, then stick with $5 on pass or its flip side, don’t pass, and ignore everything else. If, on the other hand, you plan to bet $10 or $15 per sequence, you might want to break it down into two or three wagers.)

The key is a wager called “come.” It’s a bet that defies the gambler’s maxim that any bet that’s displayed big and bold on the table layout is bound to be bad for bettors. The come area is among the largest on the table, but it carries the same 1.41 percent house edge as the pass line.

Is it difficult to play the come? No more so than the pass line. In fact, the come bet is the same as the pass-line bet, except that it’s made at a different point in the shooting sequence.

Remember how the pass line works from our discussion last week? Look for a plastic disk, called a “puck.” If it’s flipped to the side labeled “off,” the next roll is a comeout.

That’s when you place a bet on the pass line. If the shooter rolls 7 or 11, you win, if it’s 2, 3 or 12 you lose. Any other number becomes the point, and if the shooter repeats that number before the next 7, you win, and if a 7 comes first, you lose.

The time to place a come bet is when the puck is flipped to the side that says “on,” and placed in a numbered box to signify the point number. Place a bet by putting chips in the come area directly in front of you. If the shooter then rolls a 7 or 11, your come bet wins, but if the roll is a 2, 3 or 12, the come bet loses. Any other number becomes your come point, and if the shooter repeats that number before the next 7 you win. If a 7 comes first you lose.

Let’s try an example. Before the comeout roll, you place a chip on the pass line. The shooter rolls a 4. The puck is flipped to “on” and placed in the box marked “4.” You then place another chip on come. The shooter rolls a 6. A dealer then moves your chip from the come area into a box labeled “six,” signifying you have come bet on 6. Then let’s say the next roll is another 6. Your come bet wins, but your pass-line bet stays in action, waiting to see if another 4 is rolled before the next 7.

I like to follow a pass-line bet with two come bets, giving me three numbers working.

`Place’ bets raise the risk and reward at craps table

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

In the last two weeks, we’ve gone over how to make pass and come bets at the craps table. Both are among the best bets in the casino, with house edges of 1.41 percent. For every $100 wagered on pass or come, the house keeps an average of $1.41.

Both are wagers for the patient, taking an average of three rolls to decide. And craps players aren’t noted for their patience. Instead of waiting for the shooter’s roll to determine their point number, many players want to be in action right now.

Not only that, some players don’t want to take the chance on the shooter rolling a 4 or a 10 as the point. They want their money on 6 and 8, which other than 7 are the most frequent rolls.

What to do? Players often turn to “place” bets.

If you’ve been with me the last two weeks, you know that on a pass- line bet, the sequence starts with a comeout. If the shooter rolls a 7 or 11, pass bettors win; if the roll is 2, 3 or 12, they lose. Any other number becomes the point, and for pass bettors to win, the shooter must repeat that point number before rolling the next 7.

Place bets are similar, except that there is no comeout roll. You pick your own point. Put chips on the layout and ask the dealer for place bets on your number or numbers. If the shooter rolls your number before the next 7, you win. If a 7 comes first, you lose.

Winning bets on 6 or 8 are paid at 7-6 odds, while 5 and 9 are paid at 7-5 and 4 and 10 at 9-5. To take advantage of that, make sure your place bets on 6 or 8 are in multiples of $6. Casinos won’t break down winners into fractions of a dollar. Bet $6 on 6, and if you win, you get $7. But if you bet $5, your winnings are only $5. You won’t get the change.

Let’s walk through a place bet. You put $6 on the table and tell the dealer you want to place the 8. The dealer moves your chips into the box on the table marked “8,” at a point on the edge that corresponds to your position at the table. (That’s how they keep everyone’s bets straight.) The shooter rolls a 5. That doesn’t affect your bet, and it stays on the table unless you choose to take it down- there is no mathematical edge in doing so. The shooter then rolls an 8. You win and are paid $7, and you may choose to also take back your $6 bet or leave it for the next sequence.

You may make more than one place bet at a time. If you want to have both 6 and 8 working, that’s no problem. If you want to bet on all the point numbers, the casino would love the action- although your wallet wouldn’t.

What’s the house edge? If you stick to place bets on 6 and 8, you spot the house 1.52 percent, just a little more than if you stick with pass and come. That’s a little misleading because place bets are decided in fewer rolls than pass or come. On average, your money goes a little faster with the place bets.

The other place bets are wagers to avoid. The house edge nearly triples to 4 percent if you place 5 or 9, and it soars to 6.67 percent if you place 4 or 10.

Let’s take a look at how the house edge on 4 is derived. Of the 36 possible combinations of two dice, six add up to 7 and three total 4. In an average nine decisions on a place bet on 4, you will win three times and lose six. Let’s say you’re betting $5 a pop. In nine decisions, you risk $45. Winning bets pay 9-5 odds, so each time you win, you get $9 in winnings and you retain your $5 bet for a total of $14. With three winners in the sequence, when it’s all over, you have $42. You’ve lost $3. Divide that $3 by $45 in total wagers, then multiply by 100 to convert to percent, and you’ll find the house has kept 6.67 percent of your money.

You can reduce the house edge on 4 or 10 to 4.76 percent by buying, instead of placing, the numbers. To buy a number, you pay the house a 5 percent commission. In exchange, winners are paid at true odds of 2-1 instead of the 9-5 on place bets. Buying other place numbers does not reduce the house edge.

There is a way to get true odds at craps without paying that 5 percent. We’ll check out the free odds next Sunday.

In the last two weeks, we’ve gone over how to make pass and come bets at the craps table. Both are among the best bets in the casino, with house edges of 1.41 percent. For every $100 wagered on pass or come, the house keeps an average of $1.41.

Both are wagers for the patient, taking an average of three rolls to decide. And craps players aren’t noted for their patience. Instead of waiting for the shooter’s roll to determine their point number, many players want to be in action right now.

Not only that, some players don’t want to take the chance on the shooter rolling a 4 or a 10 as the point. They want their money on 6 and 8, which other than 7 are the most frequent rolls.

What to do? Players often turn to “place” bets.

If you’ve been with me the last two weeks, you know that on a pass- line bet, the sequence starts with a comeout. If the shooter rolls a 7 or 11, pass bettors win; if the roll is 2, 3 or 12, they lose. Any other number becomes the point, and for pass bettors to win, the shooter must repeat that point number before rolling the next 7.

Bets against shooter can pay off in craps (Betting on the darkside)

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Source: http://www.findarticles.com
Chicago Sun-Times, by John Grochowski

Most craps players like to bet with the shooter. They win together and lose together, cheering on a hot shooter and commiserating over a cold streak.

That doesn’t mean you have to bet with the shooter. Some of the best bets on the table will have you betting against the shooter making his point. Not that betting that way is any shortcut to popularity. There are players who resent those who bet the opposite side. Those who bet against the shooter are even called “wrong bettors.”

But there’s nothing really wrong with betting the other side. In fact, the odds are just about right. The two most common “wrong” bets are “don’t pass” and “don’t come.” As you probably suspect, if you’ve been following this craps primer the last few weeks, don’t pass and don’t come are the opposite of pass and come.

Just as with wagers on the pass line, the sequence for don’t pass bets starts with the comeout roll. You’ll know it’s the comeout if the plastic puck is flipped to the side that says “Off.”

On the comeout, pass bets win on 7 or 11 and lose on 2, 3 and 12. Once a point is established, pass bettors win if the point is repeated before a 7 is rolled, and lose if the 7 comes first.

Don’t pass is almost the opposite. The only portion of the don’t pass wager that is not the opposite of the pass wager comes when a 12 is rolled on the comeout. Pass bets win, but don’t pass bets just push-that is, they tie and the bettor keeps the wager.

Otherwise, don’t pass bettors win when pass bettors lose, and lose when pass bettors win. If on the comeout, the shooter rolls a 7 or 11, don’t pass bets lose. If the shooter rolls a 2 or 3, don’t pass wagers win. And there’s that push on 12.

If the comeout roll is any other number, it becomes the point. If the shooter rolls a 7 before repeating the point number, don’t pass bettors win. If the point number comes first, don’t pass bettors lose.

What’s the house edge? Just 1.4 percent, a tiny fraction better than the 1.41 percent on the pass line.

What if you walk up to the table and the puck is flipped to “On” while sitting in one of the numbered boxes? Then it’s not a comeout roll, and it’s not time to bet don’t pass. Instead, you can bet don’t come.

Don’t come works just like don’t pass, except the betting sequence starts on a roll other than the comeout. If you place a bet in the area marked “Don’t come,” the shooter’s next roll serves as your equivalent of the comeout. You win on 2 or 3, push on 12 and lose on 7 or 11. Any other number becomes the point before your don’t come bet. If the shooter rolls a 7 before that point, you win, and if the point comes first, you lose.

For a pass; come bettor, the comeout roll is the best part of the bet. There are eight ways to win-six combinations of two dice that total 7 and two that total 11-and only four ways to lose-one way to make 2, one way to make 12 and two ways to make 3. But if a point is established, the pass; come bettor becomes the underdog, no matter what the point number.

It’s just the opposite for a wrong bettor. The comeout roll is the worst part of the don’t bets, with only three ways to win-one way to make 2 and two ways to make 3-and eight ways to lose-the same eight that are winners on pass and come. But once a point is established, don’t pass; don’t come bettors become the favorites, no matter what the point number.

So far, we’ve concentrated on the good bets at craps-pass, come, place 6 and 8, free odds, don’t pass and don’t come. But there also are some real stinkers on the layout.

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